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CTF-NoContest 
Map Info


 
File Namectf-nocontest_final.zip
AuthoreXcelsiore
GametypeUT2k3 Capture The Flag
Date Added11-27-2002
File Version1.00
File Size1.71 mb
Player Count8-24
Map DescriptionThe planet Archobia. Possible orgin planet of the Anubis cult. Several temples dot the harsh arid landscape. The Liandri Corporation have decided it was a good place to set up shop. Not only are the deep caverns and dark ravines perfect for mining Adamantium ore, they also provide the perfect proving ground for the spectacle know as Bombing Run or CTF. But don't worry, it's "No Contest" really. There are no winners, only losers! And they're dead.

A terrain bombing run/CTF map with a bit of a twist. First of all it is NOT mirrored. There are 3 paths to the blue base, but only 2 to the redbase. Also the teams do NOT spawn at they're respective bases. Instead they spawn away from them. To help balance this "remote spawning" there are teleporters "near" the spawns that take you "close" to the respective bases. There are also teleporters near the bases that take you to the roof of each base where you'll find different types of sniper paraphernalia(which means you do NOT need a translocator to be an effective player).
Review Rating --
User Rating6
Overall Rating --



 
Review


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Map Comments


{NULE}
12-07-2002 02:23 PM MST
Rating: 6 
It's big - it's barren - it's hard to find a gun when you need one. The structures don't really fit into the terrain, and the terrain is just not that interesting.

There aren't really technical problems with the map, except that when you are looking down the long empty pathways you see terrain and structures pop into existense when you get close enough. That probably has a lot more to do with the engine than the map, so I don't count it against the map.

There isn't anything wrong with the map - it just doesn't strike my fancy. Maybe you'll dig it more than me so give it a whirl.



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