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BR-NoContest 
Map Info


 
File Namebr-nocontest_final.zip
AuthoreXcelsiore
GametypeUT2k3 Bombing Run
Date Added11-27-2002
File Version1.00
File Size1.68 mb
Player Count8-24
Map DescriptionThe planet Archobia. Possible orgin planet of the Anubis cult. Several temples dot the harsh arid landscape. The Liandri Corporation have decided it was a good place to set up shop. Not only are the deep caverns and dark ravines perfect for mining Adamantium ore, they also provide the perfect proving ground for the spectacle know as Bombing Run or CTF. But don't worry, it's "No Contest" really. There are no winners, only losers! And they're dead.

A terrain bombing run/CTF map with a bit of a twist. First of all it is NOT mirrored. There are 3 paths to the blue base, but only 2 to the redbase. Also the teams do NOT spawn at they're respective bases. Instead they spawn away from them. To help balance this "remote spawning" there are teleporters "near" the spawns that take you "close" to the respective bases. There are also teleporters near the bases that take you to the roof of each base where you'll find different types of sniper paraphernalia(which means you do NOT need a translocator to be an effective player).
Review Rating --
User Rating4
Overall Rating --



 
Review


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Map Comments


Slack
12-04-2002 03:10 PM MST
Rating: 4 
Added the CTF Version of this map to my server rotation. Played it a few times & then deleted it. I just thought the map looks a bit too, well, for lack of a better term, blah. Baren, but not baren and beatiful like a desertscape, just baren and drab. Boring visually.

Game play was ok.

Magaera
12-12-2002 02:05 AM MST
Rating: 3 
Boring visually indeed. Blah lighting, blah fog effects, poor choice of view depth clamping.

The routing doesn't work well in practice. Asymmetry is VERY hard to balance well in CTF and BR.

The structures also feel like they were just dropped from space one day, oh dear looky me, someone put some buildings here in a total wasteland, how quaint. There's no coherent feel to the map.

Goomp
12-30-2002 04:18 PM MST
Rating: 5 
I liked the looks of this map, but gameplay was totally unbalanced !
The blue goal was a lot easier to reach for the red team than the red goal for the blue team !
I'd really recommend this map if the base placement wouldn't be that unfair.



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