|
|
|
|
|
|
|
|
CTF-STFU_n00b][ | | Map Info |
| | File Name | ctf-stfu_n00b][.zip | Author | Fastbak | Gametype | UT Capture the Flag | Date Added | 11-23-2002 | File Version | 1.00 | File Size | 6.5 mb | Player Count | 8-16 | Map Description | None | Review Rating | 3.5 | User Rating | 3 | Overall Rating | 3.5 |
|
| | | Review |
| Reviewer | Hourences | Awe Score: | 1.0/3 | Date | 02-20-2003 | Build Score: | 1.5/3 | Review Schema | Cast Score: | 1.0/3 | User Point: | 0 | Overall Score: | 3.5/10 |
Medium to large CTF map in some kind of powerplant with a lot of cooling water around. Lots of long rather small corridors around, lots of routes underwater too. The flow suffers from this, its pretty room corridor room like, and the water slows down a lot. Some underwater corridors are so long you start to drown after a while, thats not exactly very good for the gameplay. Flagroom isnt bad, but the map would have been a lot better without all these sneaky small long corridors and pipes around, and more straight forwarth, with bigger and less long corridors.
Architecture remains pretty basic, tho on a few spots there are a few cool ideas, and the map is textured with Coldsteel textures. There are too many different textures in 1 place sometimes, it really lacks unity sometimes, lots of weird coloured things. Like in the middle room, it lacks unity. Same goes for the lightning, sometimes too many different colors, or they just dont add much to the environment. There are also some sounds, there arent a lot of places in the map where its silent, which is a good thing, but most of the sounds were pretty standard. Using a mixture of different sounds at 1 spot, and changing their pitch, would give a much more original result.
A map with some problems, needs a faster and more balanced floorplan and an environment with more unity, and then it would be fine.
|
| |
| | Map Comments |
| Louise 02-23-2003 03:58 AM MST | Rating: 5 | | Good map. But again the pathing is not to good here. I like the layout ov the map. I think that he did a great job, but he could improuve that map alot. But still a good map.
| Easy-Money 04-27-2003 09:01 AM MDT | Rating: 0 | | they all the same...
|
|
|
|
|
|
|
|
|
|