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DM-Gargoyles 
Map Info


 
File Namegargoyles.zip
AuthorpBOOST
GametypeUT2k3 Deathmatch
Date Added11-14-2002
File Version1.00
File Size4.05 mb
Player Count8-16
Map DescriptionNone
Review Rating5.5
User Rating6
Overall Rating5.5



 
Review


ReviewerTwrecksAwe Score: 2.0/3
Date12-05-2002Build Score: 2.0/3
Review SchemaCast Score: 1.5/3
User Point: 0
Overall Score: 5.5/10

Cool gargoyle meshes and a few rocky pieces to tie the broken architecture together welcome the players into an cold gothic waste land. Distances require T/L usage to speed gameplay, however the bots aren't that insiteful or have a hard time seeing through the falling snow.

Once I learned the layout of this open terrain map, I found it best to camp the Rocket Launcher/Ammo combonation and let the enemy come to me while making frequent use of the nearby health vials.

On the whole a beautiful custom map with some gifted user made meshes. Though the author claims an 8-16 player range, a lowerload of 8 felt fine without checking off 'weapons stay'. I can't wait to see what kind of Gothic architecture springs up in settings such as this map provides.


 
Map Comments


{DAM}MoxNix
12-06-2002 12:49 AM MST
Rating: 5 
Really rough on the framerate, maybe the lowest framerates I've seen on any map yet. It's one of a very few maps I consider totaly unplayable on my computer (Athlon XP 1800+ with 512M DDR and GF2 GTS 64M DDR).

The map could definately use some antiportals to give it some occlusion, which would help improve the framerate and maybe make it as playable as say Inferno.


Louise
12-06-2002 10:51 AM MST
Rating: 8 
I realy like that map. Good job, I have a Alton xp 2000+ Gf4 Ti4600 128MB 768 DDR MB, and it run like a charm. Whit 16 players, and every thing to Max.

1/2LuNaTiC
12-06-2002 07:40 PM MST
Rating: 5 
Cool map especially the custom meshes. Oh yeah {DAM}MoxNix
you should get a better graphics card I used to use a GeF2 but now im using GeF4Ti4200 much better.

xocrazyscott
12-06-2002 11:25 PM MST
Rating: 7 
NICE LAYOUT NOT A BAD MAP AT ALL. I RUN THE P4 1.4MEG WITH MXG4 460 WITH 512 RAMBUSS A LITTLE BIT FASTER THAN DDR WORKS REAL GOOD I HAD NO PROBLEMS WITH IT AT ALL

blabla
12-07-2002 12:16 AM MST
Rating: 7 
You're on crack about Rambus. DDR is betta :)

Magaera
12-10-2002 03:04 AM MST
Rating: 5 
Another large map with no flow, but without enough separation into distinct areas to break it play into distinct smaller subregions. The result is a lot of sniping that interferes with wide-open "local" firefights, usually centered around health & ammo locations.

Item placement doesn't seem to have been done with a mind to affecting the flow of play, either. Ammo for each weapon tends to be located near that weapon; this encourages camping. In the meantime, any attempt to move from one area to the next opens you up to lightning or shock sniping.

The texture and landscape are handled attentively, with some appropriate ambient noises in the soundtrack; nevertheless, the overall effect is rather humdrum.

The bots aren't especially well pathed, either, though at least they seem to use all the weapons.

Fine Trader
02-07-2003 05:48 PM MST
Rating: 8 
Hey! Is this a computer forum or a map forum...
Oh well by computers a 2.2 Gig, 128 MB Geforce 4, 256 MB Ram and suggestions on what to upgrade?

Map was pretty decent besides the framerate... :)

SirTahngarth
02-08-2003 12:13 AM MST
Rating: 6 
My RDRAM has served me well =| in many instances it is more efficient overall, it just has annoying issues like the need for continuty and such.

anyways, I agree with the review. decent map, i give it a 5.5 rounded up.

]|M|[_-sigma7-_]
03-22-2003 01:10 PM MST
Rating: 7 
Great map, lots of fun and the atmosphere is cool. Wicked lightning matches.

sonofjaqen
04-09-2003 10:34 AM MDT
Rating: 4 
First: I absolutely loved the sky. One the best I've seen.

I really didn't think there was much else to this map. It looks great, but play is so-so. I didn't like the map ends either. You can see the valley, but just get frozen when you try to jump down to them.

Also, not much Z-axis.

Draco
04-16-2003 02:31 PM MDT
Rating: 7 
Nice map. Good gameplay...

Megistos
04-22-2003 10:28 AM MDT
Rating: 6 
Nothing personal against this map. But I've seen enough of these open outdoor maps. There's nothing special about this one either. The sky looks nice, the terrain good enough.

brighteyes
12-28-2003 10:17 AM MST
Rating: 8 
A good, large map with great long-range play and a theme that works. I especially like the centre with the gargoyle statues.

slinkfinger
12-28-2003 03:59 PM MST
Rating: 6 
Good background and nice gargoyles but otherwise its damn poooooooooooor

Manticore
12-29-2003 12:41 AM MST
Rating: 6 
I'm a bit over terrain maps but this one is fun. Looks sharp (no performance issues for me) and has some pretty garish lighting.

I like it!



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