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DM-Uttourney][ 
Map Info


 
File Namedm-uttourney][.zip
AuthorMrFawn
GametypeUT Deathmatch
Date Added05-28-2000
File Version1.00
File Size375 kb
Player Count2-6
Map DescriptionNone
Review Rating8
User Rating9
Overall Rating8
NC2 map imported without screenshot.
 
Review


ReviewerQualthwarOverall Score: 8/10
DateNC2 08-02-2000

If you don't already have this map, you're really missing out. DM-UT-Tourney-][ is a small (2-6), very fast map that would make a nice addition to any hard drive.


This map has "industrial look" written all over it. The author, Olav Gjerde a.k.a. Mr. Fawn, did an excellent job of creating a map with good visuals, great flow, and smooth frame rates. There are lots of z-axis opportunities, from slightly elevated stairs and walkways, to higher spots, including beams. Everywhere you look you see something interesting in your field of view, but the polys remain very low throughout the entire map. You can ride elevators, hit a flight of stairs, or ramp your way around the place. You'll see water, beams, boxes, pipes, ducts, concrete and steelÖjust what you'd expect in such a facility.


The bots were wicked smart because of the author's extensive knowledge of proper pathing. The map has the damage amp, shieldbelt, invisibility, and health keg, and the bots know how to acquire all these. I noticed a bot grab the belt, snatch a launcher and boots, leap for the amp, then proceed to rip its fellow fraggers a new one. It lived so long that it eventually came face to face with another belted bot. Now, this seems like it might be a little too much, but this was a rare occurrence and a testament to how well a warrior could do if they knew the ropes.


The lighting was very well done, as well. There are lots of colors on the map, many are subtle, and some are bold where they need to be. I was very impressed with the techniques used. The author included some tunes for us, appropriate ambient sounds, and all the movers clank around like they should.


~End of Review~


For the author: I noticed one small problem with a bot. It was trying to get the health boxes you have on top of the wooden crate by the jumpboots. It made a couple of attempts for the health, then gave up because the boots drained, I believe. There is not really enough head clearance for them with the boots. They still might get the health up there, but the one time I was looking, I noticed they failed to do so. Very nice job!!


 
Map Comments


Blooddog_sweden Rating: 7 
I like Sewer better.

Vertigo
01-31-2003 07:47 AM MST
Rating: 9 
IF this map had more detail I would give it a 10

deathbringer
02-01-2003 11:33 PM MST
Rating: 9 
Map plays good with powerups and without as a solid 1on1 tourney map. Just played it a couple times in my LAN party and it still rocks.

darthnili
02-03-2003 06:06 AM MST
Rating: 9 
this one is a gem - masterful!
nuff said

Fuzzy Logic
02-03-2003 05:37 PM MST
Rating: 9 
Yeeehaw! This is one exciting map. Maybe not much on visuals but gameplay is awesome.

«GüMߥ»
02-04-2003 02:02 AM MST
Rating: 8 
great gameplay!! i love it, almost as much as my rowboat.

[[TDW-KkillgasmM]]]
02-19-2004 09:54 AM MST
Rating: 9 
wow i love this map! it runs smooth and plays really fast, has great item placement and looks nice. theres also the fine details such as bricks out of place and running water, then theres the items such as invisibility where you have to explore for them. one thing i had a problem with was finding the udamage, i can see it but cant reach it, do you have to hammer jump to get to it?

neway, great map keep em comin ;)



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