DM-UnderGround is a small map, good for about 6, and has very good frame rates.
This map needs a little more work, but I like it. The geometry limits your line-of-sight, which gives the map low polys. There are lots of slanted surfaces, some curved surfaces, stairs, ramps, a few raised areas for half a z-axis attack, and then a spot of so for higher z-axis play.
The map has a warehouse look, with some wooden crates here and there, and lots of concrete and steel. The place seems to compliment itself, keeping things simple, but giving you enough to look at to make things interesting.
The bots did a good job, too. The author, Calle Persskog, made a hidden door that you shoot to open, so you can reach a teleporter for some jumpboots and the invisibility. But he didn't add bot support for this, plus there is no bot support for the redeemer, which is placed up high on a platform. The item placement made for a good game. Not too much stuff to ruin things.
The lighting accented the place nicely. There are some places with good shadows, and a skybox that was done appropriately. No sounds for this one, but there is music.