|
|
|
|
|
|
|
|
DM-TokaysTowers]I[ | | Map Info |
| | File Name | dm-tokaystowers]i[.zip | Author | The Porcelain Aardvark | Gametype | UT Deathmatch | Date Added | 01-26-2001 | File Version | 1.00 | File Size | 650 kb | Player Count | 5-12 | Map Description | None | Review Rating | -- | User Rating | 6 | Overall Rating | -- |
|
| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| PapaBear 09-16-2003 06:42 PM MDT | Rating: 8 | | Great map, the architecture and layout remind me of a resort/island kind of map that I played years ago that was a lot of fun - maybe I'll see if I kind find it again. Anyway, the z-axis was very unique and a blast to play, the nooks and crannies lent themselves to fun angles and sneak attacks. It's a keeper, especially if you like z-axis maps. Great job!
| nnock 09-29-2004 03:32 AM MDT | Rating: 8 | | Basically a slightly larger version of 'Tokay's Towers' (Q2dm2) from Quake2 with outdoor areas added.
Nice conversion job.
| slaskan 09-29-2004 11:30 AM MDT | | the screens really d9on look eight:ish
| Nahand 09-29-2004 01:32 PM MDT | Rating: 4 | | ... a better version of Tokay Towers?!?!? Really... this is not great. Tokay Towers was so-so. UT conversions are so-so-ish, and this one in particular is... well... bleah :ç
| XepptizZ 09-29-2004 04:32 PM MDT | Rating: 3 | | I just hated to even play it as much as I like to watch this. The place fighting seems to be centered on is just no fun at all. It's to cramped. I even saw bots wondering" Hmm, if I stand still longer I'll prolly get fragged, O well".
And the archi is just a major No, No.
| redfist 09-29-2004 06:04 PM MDT | | I never liked this in Q2,but there is other version for sure.
|
|
|
|
|
|
|
|
|
|