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AS-Deepwoods | | Map Info |
| | File Name | as-deepwoods.zip | Author | Athan | Gametype | UT Assault | Date Added | 05-28-2000 | File Version | 1.00 | File Size | 1001 kb | Player Count | 7-14 | Map Description | None | Review Rating | -- | User Rating | 4 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| MexicanFlava 08-30-2003 11:59 PM MDT | Rating: 4 | | This map is ****. The whole idea behind it is to assualt a terrorist base that contains weapons of mass destruction (sound familiar?). While, on the surface, a nice concept, when you play it, that's when all of the excitement goes down the drain. Your first spawn point is at the top of a waterfall with a multitude of weapons around you. Not bad if your playing with alot of people or your aim just sucks. Your second one is on an earth bridge with the path leading to a dark cave at one end and your objectives on the other. You have to get into four huts and shoot down some weapons or something that look suspiciously like chandeliers and disable four warheads. That's it. This might sound really stupid but I couldn't complete the damned thing. I read through the objectives (only two) and nowhere did it have the escape plan. As much as I love rolling plains and chandalier weapons, this map really doesn't do it for me. The only thing I enjoyed about it are the two little guns on the enemy camp but who wouldn't? My conclusion is that this map leaves much to be desired. Maybe this guy couldve put some trees in it to make it like a forest(Hence the name). But I'll give a four for minimal effort. This is why some people think the Assualt gametype absolutely blows.
| Jez 01-03-2004 12:44 PM MST | Rating: 4 | | Ummm.. look at the date the map was submitted. 2000!! There's no way the author knew about the current political climate back then. It only sounds familiar now. It didn't sound familiar when it was written and submitted 16 months before 9/11.
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