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AS-Deepwoods 
Map Info


 
File Nameas-deepwoods.zip
AuthorAthan
GametypeUT Assault
Date Added05-28-2000
File Version1.00
File Size1001 kb
Player Count7-14
Map DescriptionNone
Review Rating --
User Rating4
Overall Rating --

 
Review


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Map Comments


MexicanFlava
08-30-2003 11:59 PM MDT
Rating: 4 
This map is ****. The whole idea behind it is to assualt a terrorist base that contains weapons of mass destruction (sound familiar?). While, on the surface, a nice concept, when you play it, that's when all of the excitement goes down the drain. Your first spawn point is at the top of a waterfall with a multitude of weapons around you. Not bad if your playing with alot of people or your aim just sucks. Your second one is on an earth bridge with the path leading to a dark cave at one end and your objectives on the other. You have to get into four huts and shoot down some weapons or something that look suspiciously like chandeliers and disable four warheads. That's it. This might sound really stupid but I couldn't complete the damned thing. I read through the objectives (only two) and nowhere did it have the escape plan. As much as I love rolling plains and chandalier weapons, this map really doesn't do it for me. The only thing I enjoyed about it are the two little guns on the enemy camp but who wouldn't?
My conclusion is that this map leaves much to be desired. Maybe this guy couldve put some trees in it to make it like a forest(Hence the name). But I'll give a four for minimal effort.
This is why some people think the Assualt gametype absolutely blows.

Jez
01-03-2004 12:44 PM MST
Rating: 4 
Ummm.. look at the date the map was submitted. 2000!!
There's no way the author knew about the current political climate back then. It only sounds familiar now. It didn't sound familiar when it was written and submitted 16 months before 9/11.



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