NaliCity
HomeMapsServersForumsMy NaliSubmitChatLinks
Thu, November 21, 2024
Latest Additions
Latest Reviews
Latest Comments
UT Color UT UT2k3 color UT2k3
U2 UT2k4

NaliCity Mothership
65.39.251.19:7777

Search

-Game-

-Map-



Advanced Search

Menu



more...
more...
more...

Welcome to Nali City
Register | Login


DM-Nouveaux 
Map Info


 
File Namedm-nouveaux.zip
AuthorLruceBee
GametypeUT Deathmatch
Date Added11-06-2000
File Version1.00
File Size1.08 mb
Player Count2-12
Map DescriptionNone
Review Rating7
User Rating7.5
Overall Rating7
NC2 map imported without screenshot.
 
Review


ReviewerFuzzBusterOverall Score: 7/10
DateNC2 05-10-2001

Now here's an interesting entry -- the transparent catwalks that curve around the map give this one a look and feel unlike most of the other maps I've seen lately. Very futuristic theme indeed, but one that's going to take a bit of processing power to render in real time as a result.


It's not terribly bad in the playability department -- I can still whup on Masterful bots even with the map lag, and we've all seen worse I'm sure, but some caution is advised. (The high point is shot #8, which I had to fly all over to find; It has a node count of 840 and a poly count of 386.) User discretion is advised.


Flow, on the other hand, is lovely.. the map is not symmetrical, so you can't exactly run in circles around it. There's two open hallways to either side that are good for some fast pitched open battles (but watch out for the people on the higher levels spamming you while you try and frag your opponent!) Plenty of Z-axis action here.


Weapon placement is quite good with the ammo caches somewhat but not always near the weapon.. you'll typically find one (sometimes two) right nearby, but will have to range out to get more. (this is a good thing as it discourages weapon camping) However, down in the basement, you have the shieldbelt, rockets, flak and the redeemer(which you will have to swim for however), all quite nearby along with respective ammo all in that tighter lower corridor. Play can bunch up annoyingly a bit down here if someone camps actively.


Lighting is tastefully done, believable, and emits from visible sources, lending a supreme feeling of realism to the level design and complementing the space-age architecture and texturing considerably.


Nouveaux is obviously a place designed specifically for the Tournament, and isn't a converted 'processing plant' of some sorts. I haven't spotted any alignment problems yet either, so I'm leaning on the high-side here despite the slight playability issues (which will eventually become a moot point anyway, as processors continue to spiral upwards in power.) Two thumbs up, here. :-)


Bots? Oh yeah. They know the map quite well, thank you. You'll have your work cut out for you at the higher level settings. Nice job.


Lifts had appropriate sound effects.. good choice of background music, some ambient wind whistling through the upper reaches, and a few extra touches in the basement.. not a spectacular effort at sound but in this case I think the subtlety here is more appropriate.


 
Map Comments


Platinum[STS] Rating: 7 
nice map, glass walkways were a little hard to see while playing.

taopaipai Rating: 7 
Nice looking

Gladiator Rating: 8 
A very good map.

STONED Rating: 8.5 
This map is the sh*t. I dont know about you guys, but playing this map on a fast computer is great. The use of glass as some of the floors is smart thinking. The reviewer was right...One of a Kind! Oh, and try to invest in your computer people, Unreal 2 is Coming in 2002. So, at least you have time

CowGod Rating: 5 
Ran fine for me :) uck i don't like those textures!

[VS]Smokey Rating: 5 
Realy nice map, the layout and the detail are just fine, maybe to fine.. Some areas are laggy on my PIII800,320MBram,GeForce2GTS. And thats not any fun at all. Get it to run more smooth and I will like it a lot:)

DjRaziel{J} Rating: 6.5 
Damn! I had serious flow problem on this one with my old voodoo 3 card. Anyway the lightning is great and the textures pleasing.

Nebel Rating: 9 
9

UniversalSoldier Rating: 9 
Great map! The Light Effects are very good and the architecture is very complex. I like the theme and the glass-floors. Rating - 9!

Homeslice
11-27-2002 11:40 PM MST
Rating: 8 
I love this map....nuff said! 8.

ThaKillaTwinz
01-25-2005 12:44 AM MST
Rating: 9 
This is about as good as the UT Tech texture package is gonna look. Makes for an exciting botmatch too!



About Nali City | Staff | Contact Us | Report an Error | Privacy Policy
Become a Reviewer | Review Schema | Stats

Copyright © 1998-2024 BeyondUnreal, Inc.


PHP/Coding by MassChAoS, Iridium, Varpu, and Yoda.

Website design by Olento. Modified by MassChAoS.

NC3 concepts and ideas by the NC3 community,
MassChAoS, Varpu, Yoda, Bangout, and Luquado.

NaliCity founded by QAPete.