NaliCity
HomeMapsServersForumsMy NaliSubmitChatLinks
Thu, May 9, 2024
Latest Additions
Latest Reviews
Latest Comments
UT Color UT UT2k3 color UT2k3
U2 UT2k4

NaliCity Mothership
65.39.251.19:7777

Search

-Game-

-Map-



Advanced Search

Menu



more...
more...
more...

Welcome to Nali City
Register | Login


DM-Monastic 
Map Info


 
File Namedm-monastic.zip
AuthorJimbo
GametypeUT Deathmatch
Date Added11-12-2001
File Version1.00
File Size983 kb
Player Count4-8
Map DescriptionNone
Review Rating3.5
User Rating5
Overall Rating4.5
NC2 map imported without screenshot.
 
Review


ReviewerQualthwarAwe Score: 1.0/3
Date05-10-2003Build Score: 1.0/3
Review SchemaCast Score: 1.5/3
User Point: +1
Overall Score: 4.5/10

This map is supposed to hold from 4 to 8 players. I had a couple of bots in there with me, and it could have used a couple more. Open spaces abound, and then there are these long hallways which link smaller hallways that curve around. Fraggers seem to gravitate towards the shieldbelt and rocket launcher, which are in the same large room. The bots work okay, but they seem to have trouble getting out of the water after they get the belt. Shock whores will enjoy themselves, and snipers can work in a few headshots here and there. Although the map is pretty basic, the author was attentive to things like appropriate sounds for the surroundings, and light sources for lit areas. There isn’t a lot of z-axis, but you’ll find places like the tops of stairs to get the drop on someone. The health isn’t overly done, and there’s a place or two that will have you running for some firepower. I would think the major complaints for some folks would be: Too simplistic, not enough z-axis, only a couple of ways out of a room, and the belt and the rocket launcher in close proximity. I thought it was a good effort and I appreciated the attention to sound and light sources.




 
Map Comments


Shao
05-11-2003 01:59 PM MDT
Rating: 6 
too Dark

quillion
05-12-2003 03:16 PM MDT
Rating: 4 
the attention to the lighting of the hallways is good
but thats about it, please Mr mapper, theres are ALOT of missed brushes in the archways and doorways
layout is not helped by same textures (in hallways)

tbh the effort has been put in here, not much care taken. really the best thing about this map is the tart in tha window;)


Algus
05-17-2003 05:01 AM MDT
Rating: 5 
This map is a beginning,
With work it could be winning.
But errors abound,
Misalignments all 'round,
To submit it now is sinning.

SirTahngarth
05-24-2003 01:15 AM MDT
Rating: 5 
Ooh, another comment, another poem! Keep on posting :)

PapaBear
05-30-2003 08:53 PM MDT
Rating: 5 
seemed a little slow on my machine, perhaps it's just me - that aside it seemed like it could use more "stuff" to break up the never ending texture, at times I was getting tunnel vision. Not a bad map just maybe a few tweaks here or there.....



About Nali City | Staff | Contact Us | Report an Error | Privacy Policy
Become a Reviewer | Review Schema | Stats

Copyright © 1998-2024 BeyondUnreal, Inc.


PHP/Coding by MassChAoS, Iridium, Varpu, and Yoda.

Website design by Olento. Modified by MassChAoS.

NC3 concepts and ideas by the NC3 community,
MassChAoS, Varpu, Yoda, Bangout, and Luquado.

NaliCity founded by QAPete.