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DM-Meatdance | | Map Info |
| | File Name | dm-meatdance.zip | Author | Angelheart | Gametype | UT Deathmatch | Date Added | 05-28-2000 | File Version | 1.00 | File Size | 3.65 mb | Player Count | Unknown | Map Description | None | Review Rating | -- | User Rating | 6 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| RJGexplode 10-03-2004 06:50 PM MDT | Rating: 8 | | Fun map, theme is done well, just when you get to around the centre and there is a DJ table playing music and a big sign saying bloodbath ... goes off the theme a little
EDIT: Just realized this is based on the film Blade I, now i figured out why the DJ thing is there. i like this map, all we need now is a Blade Voicepack, and a shotgun + sword weapons >:)
| NeoNite 09-25-2004 11:30 AM MDT | Rating: 6.5 | | Heh, this is one of my favourite angelheart maps. It also has good atmosphere, based on the movie blade I suppose. The only thing lacking is blood been sprayed around in the "dance hall" ;-)
Most areas of this map are also cramped. But it's doable. The games flow, but not that well either. Bots mostly perform adequate, but unfortunately if they fall into the lower parts of the level.. they're stuck. There are other areas which will make "them" forgot "their" objectives. They'll remain there... (some of the offices).
The best part of this map is the "dance hall" Imo.
| rbrohammer 10-01-2004 03:24 PM MDT | Rating: 8 | | Good Map. Flow problems because of the layout bring it down. But, I believe I am in a meat packing plant, so I scored it high.
| Manticore 11-10-2004 06:42 PM MST | Rating: 6.5 | | At least this map has gameplay.......
| Sir Xavius 01-18-2006 03:18 PM MST | Rating: 5.5 | | If you like tight maps, you'll have orgasms with this one. There is really only one open area, but it's still rather small. My suggestion: don't go in with Team Play — there's no room.
It's best with no more than 8 players every-man-for-hisownself. I would also discourage the use of Volatile Ammo, Volatile Weapons, and NOMAD rocket mutators.
One final comment: what an innovative idea!!
| Sicko Teddy 01-18-2006 09:32 PM MST | | It was a map in Strike Force MOD. Played it alot online. Only wonder which one is original?- this one for UT or the one for SF !?
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