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DM-Meanstreet][ | | Map Info |
| | File Name | dm-meanstreet][.zip | Author | Chris Airey | Gametype | UT Deathmatch | Date Added | 05-28-2000 | File Version | 1.00 | File Size | 1.82 mb | Player Count | 12-16 | Map Description | None | Review Rating | -- | User Rating | 4 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Sir Xavius 01-18-2006 03:12 PM MST | Rating: 4 | | A map with so much promise that suffers from coitus interruptus. I love the various areas (most of which are wide open) and the placement of the goodies is decent, but like most city maps, this one suffers from lack of realism and "soul."
The dark alleyways, the rooftops, the sewers, all are decent in concept, but the author is not either skilled or talented enough to take his wonderful inspiration and transfer it to a virtual reality, THEN make it playable in UT. So many good ideas that make it different from other city maps, but the palette ran out of paint.
The biggest problem is that the bots get stuck and tend to camp. This must be fixed for SP mode, or it's useless. Since i never play MultiPlayer, i'll take this map out of my rotation.
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