|
|
|
|
|
|
|
|
DM-IGI-GOD | | Map Info |
| | File Name | dm-igi-god.zip | Author | Aahz | Gametype | UT Deathmatch | Date Added | 11-12-2001 | File Version | 1.00 | File Size | 6.8 mb | Player Count | 4-8 | Map Description | None | Review Rating | -- | User Rating | 5.5 | Overall Rating | -- |
|
| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Denny 04-19-2005 04:16 PM MDT | Rating: 5.5 | | This map is pretty big, it's a base out in the middle of the open plains, and has quite a bit of room to roam (mostly open land) it also has like a little camp just outside the base.
Not much to explain that you probably already can guess. This map however is alot less laggy than IGI-Trainyard. The construction is pretty solid, although the author uses a custom way of opening doors and climbing ladders which can be very annoying (The default key for this is "G", but i suggest you bind it to another easier to use key).
Another negative about this map is the bots are horrible on this map, it's tough to tell but i don't think there's any nodes on this map. You can still play with bots however but don't expect it to go very quickly. Because of this i severely lowered the overall score, i think it's super lazy of a mapper not to put bot nodes in his map knowing that UT is like 60% a bot user community. It's just annoying.
With the custom action button and bot node problems aside, it's not that bad of a map, especially for snipers. If your interested in this kind of stuff it wouldn't hurt to try it out i guess.
|
|
|
|
|
|
|
|
|
|