NaliCity
HomeMapsServersForumsMy NaliSubmitChatLinks
Thu, November 21, 2024
Latest Additions
Latest Reviews
Latest Comments
UT Color UT UT2k3 color UT2k3
U2 UT2k4

NaliCity Mothership
65.39.251.19:7777

Search

-Game-

-Map-



Advanced Search

Menu



more...
more...
more...

Welcome to Nali City
Register | Login


DM-Finalsiege 
Map Info


 
File Namedm-finalsiege.zip
AuthorQUALTHWAR
GametypeUT Deathmatch
Date Added05-28-2000
File Version1.00
File Size747 kb
Player Count10-16
Map DescriptionNone
Review Rating8.5
User Rating7
Overall Rating8.5
NC2 map imported without screenshot.
 
Review


ReviewerUnknownOverall Score: 8.5/10
DateNC2 05-27-2000

DM-FinalSiege has a rather unique attraction in the form of a conveyor belt , which leads to a grinding machine of sorts - just like in the movies or cartoons . The belt is enclosed in unbreakable glass and can be fallen in through an opening somewhere above . Once fallen in though , there's no way of escaping death which comes in two flavours :
  • vanilla - being carried towards the grinder when the belt is activated and , well , you can guess the outcome

  • chocolate! - whereby you get smacked by an invisible pane of glass much like a sandwich :)

    However , I find the premise not very well implemented albeit pretty interesting . Not many bots venture close to the trapdoor and for the 20+ games I've had so far , I've only seen 3 deaths . Hmmm ... maybe it's just me who loves gore ! Anyway , the bots seem to feature more in the other half of the map which comprise of symmetrical maze-like corridors . It is this area which I find myself gravitating towards because the action here is thick and furious , just the way I like it !


    Simply put , this particular area is just a hexagon with a cross in the middle but somehow manages to convey a very effective flow to the map . This is especially bolstered by carefully planned weapon and item placements ; with the Ripper , Minigun , Biorifle , Shock Rifle and Pulse Rifle on the outer edges of the hexagon - perfect for those blind-corner encounters and when patrolling the corridors . The more powerful Flak Cannon is however thoughtfully left out in a linked small room .


    Connectivity is good in this map ; one doesn't have to run for long in this map ( I played it 6 on 6 ) to look for battles , and you can't really get lost in this one . There is also a bridge and teleporters which work in a pretty cool manner , like worm tunnels i would say ... linking the warehouse area ( with the conveyor belt ) to the corridors i mentioned earlier . On a personal note though , i don't really like a particular dead-end which is caused by a lift which can only be ridden from above . Other than that , everything else in the map is great . Graphics are alright with no anomalies , but I am kept on my toes for the entire duration of the match to notice much . I do fancy the dimly-lit corridors though ... when illumined by my plasma of course :)


    As a conclusion , I found this map very VERY fun and addictive ; but sad to say , can't put it into enough words to describe the detail and everything else about it to you , my fellow readers as it is pretty largish and all that . So what I'm suggesting is that you download this right away and have a look-see for yourself . And for the relatively small download size , I guess it's a must-try if only for them corridors i told ya about !


  •  
    Map Comments


    Platinum[STS] Rating: 6 
    another map by

    REiGN Rating: 8 
    High rating cause you know the guy? ;) ? No, actually it's not bad...and some of traps..(i.e conveyorbelt is aight) but lacking something)

    Defeat
    08-29-2005 08:37 PM MDT
     
    >I like to play this map every once in a while because it's always fun to watch people get themselves killed:)



    About Nali City | Staff | Contact Us | Report an Error | Privacy Policy
    Become a Reviewer | Review Schema | Stats

    Copyright © 1998-2024 BeyondUnreal, Inc.


    PHP/Coding by MassChAoS, Iridium, Varpu, and Yoda.

    Website design by Olento. Modified by MassChAoS.

    NC3 concepts and ideas by the NC3 community,
    MassChAoS, Varpu, Yoda, Bangout, and Luquado.

    NaliCity founded by QAPete.