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CTF-)(SpaceWalk)( | | Map Info |
| | File Name | ctf-)(spacewalk)(.zip | Author | John Garber | Gametype | UT Capture the Flag | Date Added | 07-27-2001 | File Version | 1.00 | File Size | 665 kb | Player Count | 12-16 | Map Description | None | Review Rating | -- | User Rating | 4.5 | Overall Rating | -- |
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| | | Review |
| No review currently available for this map. Click here to request a review of this map.
| | Map Comments |
| Dizeaze 11-23-2002 05:37 PM MST | Rating: 6 | | A larger version of the Q3A CTF map by the same name(i think, if i remember right). Two jumppads per side with the flags being waaayy out on the edge of a really small ledge. 8v8 is nice. This would be a good one for servers out there as it is pretty fun, just like the one for Q3A was.
| McIver 02-08-2003 12:15 PM MST | Rating: 4 | | This is a big map. Takes a long time to run around. I fell into space more times than i can count and i only played it for 15 min. Need alot of work on the layout. Smaller platforms would be good and wider walkways would be good to. Good concept though.
| reddeth 02-04-2004 01:04 PM MST | Rating: 4 | | Overall design is boring. Looks like maybe 4 textures were used in the whole map.
You will fall a lot, made worst by the near usless jump pads. Also because of the openness of the map snipping is to easy.
| Altimartin 08-06-2005 02:44 PM MDT | Rating: 3.5 | | No Music, Falling for more than 10 seconds, the elevator at the center sniper tower takes forever, clumsy layout makes this map hard to enjoy.
Verdict : Not in my collection
It would be if : 1- It had music. 2- It had the same falling effect as in CTF-Face. 3- It was a bit more polished.
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