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CTF-SpiritualWorlds 
Map Info


 
File Namectf-spiritualworlds.zip
AuthorAres
GametypeUT Capture the Flag
Date Added11-12-2001
File Version1.00
File Size2.94 mb
Player Count12-16
Map DescriptionNone
Review Rating --
User Rating6
Overall Rating --

 
Review


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Map Comments


DiFool
05-03-2003 11:32 AM MDT
Rating: 6 
A lot of good ideas here sunk by a fatal flaw. The
middle of this large map mostly consists of a series of
crisscrossing tunnels of various styles. There is
however an open-air area with a church (Red=Hell, Blue=
Heaven) on an island. Bots work well (except when they
fall into an area without any pathnodes...), flow is
pretty good for such a large map, but the Red base is
MUCH harder to breach, because the only way in is via
two rather slow elevators. The life expectancy of a
Blue attacker when he gets aboard is very short. The
Blue base by contrast is very easy to get into (via
two of those "see through teleporters"). I wish all
those crisscrossy tunnels in the middle translated into
more ways into the actual bases...



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