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CTF-RimeIsle100 
Map Info


 
File Namectf-rimeisle100.zip
AuthorLarathiel
GametypeUT Capture the Flag
Date Added06-19-2001
File Version1.00
File Size3.5 mb
Player Count10-16
Map DescriptionNone
Review Rating --
User Rating7.5
Overall Rating --

 
Review


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Map Comments


NoQuarter
01-08-2003 09:55 PM MST
Rating: 9 
This map r0x0red my b0x0rz for a while way back when I was in my heyday of playing UT. The map looks and plays really well, and has a good looking exterior. The bases, which are basically symmetric castles for each team, are pretty well-designed, if tight-spaced. The flags are in their own throne-room type chambers that are pretty defensible, but have numerous points through which they can be accessed. The bots play well, defending being their best role, but that's largely due to the close-quarters design of the bases. They have a hard time catching the flag but, when they attack in groups, they are able to get the job done. I would give this map an 8.5 if there was one, but I think I'll just round up and give it a 9.

AMmayhem
05-29-2003 12:01 PM MDT
Rating: 8 
Great looking map! I'll just give my complaints seeing that there are fewer of them. Bases are well defended, and makes it difficult to grab the flag, which isn't really that bad, just makes for a long match. The only other thing, how the crap do you get to the top of the mountain in the middle for the sniper rifle and redeemer??? Anyway, it's well worth a download.

Evil Snack
01-23-2005 02:39 PM MST
Rating: 8.5 
This has just made my personal top ten list!
I really love the detail and work put into this level.

Even MY computer can run it!
Anyways, it's really a lot of fun. If I told you everything I like about this map it would be...(mentally calculates) 3 paragraphs!

The mountain (if you can get to it) is a great camping area. That's a bad thing, you say to yourself. Try standing still on the ice! I also like the healing pond and I absolutely LOVE the asymetrical bases! That's worth 2 points right there. Try it yourself! Some nice custom textures to might I add.

(OK, OK, I was hyper or something.)

[IMD1]KillRoy
01-22-2005 06:45 PM MST
Rating: 5.5 
A 9.5 for this map?

Dudes, please....

GTD-Carthage
01-22-2005 09:12 PM MST
Rating: 6.5 
A fine map... or a little average... the lighting is not immersing. The detials look real bad even though the forests look a little l33t. The lay-out pretty much feels like an SP lay-out following the Skaarj Tower maps.

Although, the map is made with lots of imagination which raised my score a little.



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