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CTF-2k4Woody 
Map Info


 
File Namectf-2k4woody.zip
AuthorHostile
GametypeUT2k4 Capture The Flag
Date Added11-14-2005
File Version1.00
File Size5.66 mb
Player Count2-8
Map DescriptionThis map is set deap in the woods, by a river on a dark and rainy night.
The river has a bridge over it, on ether side of the river there are tunnels that leads to the flag bases.
On the other side of the bases there is a water sump with large glass panels seperating the bases.
The main hall as well as the flag rooms have a second floor and several ways to help avoid your persuers.
Review Rating --
User Rating7.5
Overall Rating --



 
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Map Comments


hawkwind
11-19-2005 11:40 AM MST
Rating: 7.5 
all the ut, ut2003 ctf-woody maps have been fantastic, great layout,
(double routes and stand your ground), great graphics (trees and extra weapon pic ups). i cann't go home right now and try this out , but my clan buddies and eye (I) we were having fun with this map (ut2003)at friday's practice. great idea

edit: nice changes to the 2003 version, mostly. bringing back the sniper rifle is the best, and the addition of the ion painter to the outdoor route makes that route more interesting. bringing the hammer down on the EFC is much more fun than trying to get a lucky shot with the RL.
the new stairs made of wood with team based carpet was a good addition, making it more "woody".
replacing the camera with a scoreboard, hmm..
scoreboards are fun, but they sometimes crash servers with repeated info sent to the server log, but i will test it.
still, one of the most refreshing ideas in the medium ctf category. gj!

the technical issues are minor.
i have to say, that the whole idea of running left or right and getting to the same place, but through different hazards, is very, unigue.
so reminisant of an elks lodge i visited outside of ft. leanard wood MO., some years ago.
anyway, i go put it on the server...

second edit: ctf-2k4woody plays fine online, no multiple serverlog input errors from the scoreboard. GJ!!
i will switch out the 2003 version for the 2k4 version. thanks!

Hostile
11-17-2005 08:16 PM MST
 
Thank you hawkwind for the comment.The idea was to have a seamless flow so no matter which way you ran it would take you to the base.For some reason epic took out the WarpZones,or not out but they do not work as well and caused bot problems.I used the cameras through out the map but it was unplayable.The teleporters are cameras that have no refresh rate.I can turn on the teleporter cameras and put back the base cameras but people will complain that its to hard on there system.So I elected to use the scoreboards not knowing of any server problems that they may cause.please e-mail me if you have any server problems or any other for that matter.


 
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