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DM-Mako 
Map Info


 
File Namedm-mako.zip
AuthorKaMi
GametypeUT2k4 Deathmatch
Date Added09-25-2005
File Version1.00
File Size6.44 mb
Player Count2 - 5
Map DescriptionAn abandoned reactor in an isolated semi-desertic area, 50% indoor, 50% outdoor. Mako features 100% custom static meshes and new textures, inspired in FFVII and Resident evil.
Review Rating --
User Rating8
Overall Rating --



 
Review


No review currently available for this map.
Click here to request a review of this map.

 
Map Comments


Arch-E-Tech
09-26-2005 02:55 AM MDT
 
Damn it, must get ut2004 just to play kami's maps. But then i need a new computer.....oh well. Hey Kami are you a big ff7 fan?

CursedSoul1
09-26-2005 08:49 AM MDT
Rating: 9 
who isnt a big FF fan.
(screenshots dont give you the right feel, download and play this map!!)

This map has it all:
Very nice layout!
Very nice Meshes!
Very nice textures! (might be a bit dark, bit it fits)
Very nice item layout!
Very nice Atmosphere!
Very Nice Detail!
Very Nice Lighting!
Nice Scale, some parts do feel a bit big, on one side that makes close combat fun, on other side, it can he hard to run away.


The only think I miss is more animation, more movement.
I cant decide between an 8.5 and a 9.
I so hope the Map of the month will be anounced soon,
else this map will kick sirea off the 1st place :p

edit: ok let me add the scale comment ;)

cUnNiNg_StUnTs
09-26-2005 08:04 AM MDT
Rating: 8 
I agree with Cursed Soul everything he mentioned is top notch in this map. But he didn't mention scale. Scale is a little bit large but can be lived with. This map is very fun to play and is already on many of my favorite servers. That says it all.

MR-Jinxs
09-26-2005 09:50 AM MDT
Rating: 8.5 
Added this beauty to my mapraider map picks. It is truly a work of art in all places yes I agree the size is some what larger but you do get used to it.

My only complaint is no new music it would have made all the difference.

Manticore
09-26-2005 09:55 AM MDT
Rating: 9 
A1 mappage. Enough said......

hawkwind
09-26-2005 11:25 AM MDT
Rating: 7 
the lighting and texture work on this is unbelievable!
actual scale wasn't an issue, but i kept cornering and killing bots under ramps and in blind corners with no significant pick ups. i am not that good with the RL.
and you have a monitor display under some stairs..

KaMi
01-01-2006 01:40 PM MST
 
Thanks so far for the coments!
Arch-E-Tech, yes i am a big fan :D
Lol cursed :)

redfist
10-06-2005 12:09 AM MDT
Rating: 8 
Well, this is better than the UT ones for gameplay,I'd say your best one so far.
The only thing is all this theme theme theme,I would rather have the top or center or somthing have more variation to the rusty red gray-metal all over the place.Like throw in a blue or green or some colored lights to offset the "theme"

I have no FPS problems ,runs very smooth,and this level is good for DM,I don't understand all this scaling stuff,but the map is NOT too big,It is about the right size and layout for the game.

Posting an 8,the gameplay brought it up,unlike your UT maps wich are supposed to be awesome,this level is the best so far.
To be picky,I see the lights on the steps are slightly off to the right,looking at the steps(the small fanned lightbeam mark)
One other picky thing,i forgot was those angled dips the square chopped off ,sideways pyramid indents.
I know one probably don't want snags either,but the dip looks as if it should be walkable,but the blocking is there ,no biggie,I would probably move it back to as least feel a indent bump and not get stuck.
Oh, the bullets hit the sky.
Just a suggestion is all.

Just played it again and man it is one of the best DM gaming maps around for ut04,very snappy level,good job.

EDIT
I am completly blown away by some of these gameplay comments.
I believe this is the separation between the new ut04 gamer kids thinking they know what a good match is,to us old quake1 and up players.

Well KAMI this map is your best layout so rock on man.
His next level will be a good mix from this and the super good looking mapping from the past.

And for once me and cursed agree,it's about time he came down to reality,heh......

I think those guys play ons or somthin.

G.Lecter
09-26-2005 02:00 PM MDT
Rating: 9 
Excellent! Each frame you get looks as cool as the three above screens... I did not think the layout was so special until I noticed how well thought is the placement of each item. The crates add interesting gameplay to the map, too. The only thing I dislike a bit is so much empty space around the ShockRifle, maybe a couple more of crates there... :D

ChromeBallz
09-26-2005 10:30 PM MDT
Rating: 7 
Gotta rate this one a bit lower....

The meshwork is fantastic, however, there's little to no coloring, and the greys don't make the mood as they should. It looks very chaotic, and very hard to find your place in. Also, there seem to be a few unnecessary details, like the 2 terrain meshes which add some polygons and textures, without having a real reason to be there (especially the one in the small middle hall). It just misses *it*. For some reason, i think lightning would make the theme stand out a lot better, but that's just an odd quirk...

The layout looks a lot like Viridian's, at it's core. However, the lack of jumpers makes it even less variable than viridians, and i couldnt really get into the level without running in circles or 8's the entire time.

nELs0n
09-27-2005 09:36 AM MDT
Rating: 8.5 
absolutely great map!
i was so waiting for this map since i read the announcement on bu :)
i had pretty high expectations but this map is even better than what i had expected. the only things i'd like a bit different are the lighting (more contrast - it's too grey) and the scale (in some places, e.g. the boxes seem bit too big imo).
i like this map best with insta as 1on1 :)

Kantham
09-27-2005 01:49 PM MDT
Rating: 8 
Really good job on the texture and stastic meshes, the layout is pretty simple, and the map sounds more like a 1on1 to me. The white lightning is a little confusing until you notice the "epic-Retail" moon in the skybox.

Nice job

mozart
09-28-2005 09:34 PM MDT
Rating: 8.5 
I've played this through a few times now. pretty much everything I would say has been said. this map rocks on low grav with jumpmatch. great work. definately hotlist material.

bot_deform
09-28-2005 11:43 AM MDT
Rating: 8 
A very clear and sweet map.

will be playing this one, 6 months down the line...

Daramus Research
09-28-2005 06:35 PM MDT
Rating: 6.5 
REALLY COOL meshwork , but bad gameplay and poor color gamma. 6.5.

kurtloeffler
09-29-2005 02:36 AM MDT
Rating: 7.5 
very nice. i'v been missing maps like this ;)

Jackie
09-29-2005 12:50 PM MDT
Rating: 9.5 
Stunning!, cant stop playing this, great work!

hunter
09-29-2005 03:13 PM MDT
Rating: 8.5 
fantastic mesh work. it just goes to show that even the smallest maps can have hours and hours of detail work applied.
some complain about the lack of color, but i find no qualm - the theme of this map is carried throughout, and it works with its dozens of small white lights. ironic that i don't have a problem, since i use as much color as i tastefully can in all of my maps.
there are some things that do seem a bit over the top, for instance a computer monitor that is built in to the wall underneath a stairway...i also find the ivy growing in the main room to be very strange and out of place.

aesthetically, though, this beats almost all of ut2004's stock maps.


gameplay is rather bare-bones due to the simplicity of the layout. this is either good or bad depending on your preference. my preference does not effect the score i give.

worth a download? yes.

Luv_Studd
09-29-2005 06:07 PM MDT
Rating: 8.5 
Nice work - nice theme & fun to play!

Fuzzy Logic
10-01-2005 07:31 AM MDT
Rating: 8.5 
Another great map. I'm getting spoiled for choice.

Awesome.

scirmast
10-04-2005 09:59 AM MDT
Rating: 6.5 
Visually good map, but gameplay could be better. The layout is uninspiring and too open. Framerates could be a bit better too. I think you should spend more time on the layout part.

SamRo
10-05-2005 07:09 AM MDT
 
the meshes and textures are really well done, same with the buildings around/on top. the layout ist much too open and/or the scaling is too big. the worst thing is the lighting which is really boring in my opinion.
you could probably use the texture and meshes ( i think nearly everyone will agree that this is the strongest part and what they liked most in this map) for one more map.

Desperado#2
10-09-2005 03:42 PM MDT
Rating: 7.5 
You know what I think :) Just keep on mapping I like your style.

Kaithofis
12-29-2005 08:23 PM MST
 
Let me just point out the obvious:
2/3 of the review is missing

Good to see a new 2K4 review, by a returning reviewer

kingmango
12-31-2005 09:59 AM MST
 
Vert I can't believe even w/o myslef having played it yet that a KaMi map gets a six! lol
You sick twisted f*ck. ;)
I could probably just give it an 8 or 9 w/o even playing it. Then come back after dl'ing and playing and mention an affirmation of said blind score.

BTW map rocks.

And vert, we didn't need to see the rest of the review anyway :p ;)

Vertigo
12-30-2005 06:39 AM MST
 
hey thats my very humble opinion. btw the review is not complet for some odd bug.it happened to me with the review of DM-Resin. i already contacted MassChaos

and i repeat im sure Kami is aware that he's done better maps!

Wesley "Boreas" van Dijk
01-01-2006 04:21 AM MST
Rating: 8.5 
Usually, when checking out a map, I give it a look, play it a few times, then I'm done with it. But I just kept on playing this one.... Man, I love the execution of the theme :D

FreedomSR
01-02-2006 12:17 AM MST
Rating: 9 
kami is rock again....!! He could become a game creator for da map ya know guys!!

Edit : hey kami , good map ;) continue for those great maps!



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