MOB1US 11-08-2004 10:59 AM MST | |
Erm...Intresting Concept... :S
The lighting needs attending to as i had the brigtness on full blast I cant see anything!!!
The gameplay was a bit weak i thought - i have seen similar maps like this which pull it off better.
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SoH_Ghost3021 11-16-2004 06:00 PM MST | Rating: 7.5 | |
..., i couldnt see the teleporters unless i had my screen on rmode 1. cool looking decal in the middle
bot pathing is ok, but the gravity is WAY to low for my taste.
[edit] and people tell ME that my gamma to high! :) [edit] much better! i can see! good joB
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Ve//DeTTa 11-23-2005 07:29 PM MST | |
thanks for reviewing the map. I'll be uploading a version with the lighting brought up. my vid card seems to be lighter than some others so what looks ok on my system is sometimes to dark on others. this map was just an experiement in "nothing". bots will probably have to be set down a notch or two especially with Loque or any sniper bots with high accuracy and alertness.
EDIT: Sorry about not mentioning the richrig.utx. and thanks for trying out the map.
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Acid_Spudnik 11-23-2005 11:53 AM MST | |
cant Find File for package "Richrig" :/
EDIT: oh thank you. I am new to NC so...yea..goin to play it now ^.^
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DARRKCLOUD 11-23-2005 07:24 AM MST | |
Acid_Spudnik > cant Find File for package "Richrig" :/ Richrig is used in most maps, so to keep the filesize down, they don't include it.
Download here. http://ut.linuxpowered.net/UT/server-downloads/richrig.utx and put it in your Textures folder.
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